Our Road so far...
Arrival in Wrothgar
Due to certain reasons teleportation from Morrowind was not possible, so we had to go by ship. It took us to Solitude in Skyrim, where we were able to teleport to Evermore, Bangkorai. From there we made our way through the Merchant's Gate to Wrothgar.
Upon arrival we met a carravan which had been ambushed and escorted a surviving merchant to Orsinium. On our way we also found the cart of the merchant's associate and she was able to recover her wares.
Finally in Orsinium we boarded rooms in the local inn, the Greedy Gut.
Orientation and finding Zthenganaz
We left Orsinium for a walk, scouting its perimeter and discovered another in not far from the city.
Later Valorin took the group to the first expedition. He wanted to confirm the location of a dwemer ruin. According to his scrolls he assumed it might be Zthenganaz. We also met Kireth and Vanor in the ruin, helped them out and were able to confirm the ruin's identity, which was an important step for planning further expeditions.
The group also moved from the Greedy Gut into more private and spacious quarters.
The Heist
Brooding over his scrolls, Valorin finally decided that his map isn't acurate enough. Fortunately the museum in Orsinium had a very old map of Wrothgar, which was exactly what he needed. After a few tries to claim the map legally, he decided to steal, replicate and replace the original map with a copy. The group managed to find a forger and steal the map. On their way to the outlaw refuge they have been attacked and the map has almost been stolen. In the end, they were able to recover, replicate and replace it. One of the thieves who tried to steal the map from the group is now imprisoned, the other one, a Khajiit, got away.
Expedition to Rkindaleft
Using the stolen map and various hints from ancient dwemer scrolls and Wrothgar's history, with Zthenganaz as an anchor, Valorin was able to pinpoint another dwemer ruin that might lead the group to the ancient dwemer city of Rkindaleft. Certain scrolls mentioned the city in corespondence with the forge Valorin was searching for.
The group arrived at the Shatul clan camp where they rested for the night. On their way Thovasi has almost been hit by an arrow. The group wasn't able to find the archer.
Next morning they embarked into the wilderness and after hours of walking through heavy snowfall and cold they eventually found the ruin from where they were able to head into the general direction Valorin assumed Rkindaleft to be.
Buried by snow and ice, embedded in a glacier, they finally found the ancient city and managed to get inside where they set up camp for the night. The next day they finally entered the interiors of the city and were suprised to find Orcs, modified by dwemer machinery, attacking them.
Exploring the ruin, they found a gigantic dwemer spider, as well as an assembly machine for some kind of centurion. Unfortunately Valorin fell through a grate in the floor and was seperated from the group, which tried to follow him by climbing through a pipe... They found him lying unconscious and wounded amidst tons of trashed and partially molten automatons, woke him and patched him up enough to be able to walk. When the room began to fill with steam the group only barely escaped something that seemed to be a big dwemer automaton spitting fire.
Valorin recuperated enough to be able to go on with the exploration of the city. They finally found the remains of the library they were looking for, buried in ice and guarded by a gigantic Ice Atronach. They disposed of it and discovered frozen Orcs wearing Chieftain Torug's emblem. Figuring that they raided the library in the First Era and took the hint they were looking for with them, the group left for their encampment in the entrance hall.
They left Rkindaleft for the Shatul camp the next day and went back to Orsinium the day after. They also picked up a Bosmer who claimed to have fired the arrow that almost hit Thovasi, but has been forced to do so by yet unknown enemies...